Simon Cohen/Creates

20+ years working in marketing + creative agencies

A design partner helping turn complex ideas into clear, usable work that holds up in the real world.

Simon Cohen/Creates

20+ years working in marketing + creative agencies

A design partner helping turn complex ideas into clear, usable work that holds up in the real world.

Simon Cohen/Creates

20+ years working in marketing + creative agencies

A design partner helping turn complex ideas into clear, usable work that holds up in the real world.

Simon Cohen/Creates

20+ years working in marketing + creative agencies

A design partner helping turn complex ideas into clear, usable work that holds up in the real world.

Hi, I’m Simon.

I’ve spent over 20 years working in marketing and creative agencies, helping ideas move from concept to something that actually exists in the real world, on screen, in print, and out in the wild.

I care about how things are made, not just how they look. Good design should stand up to real use, real constraints, and real people.

Over the years, my role has naturally evolved.
I’m no longer just designing outputs, I’m partnering with people to shape how ideas are developed, clarified, and executed.


That’s where design, systems, and AI come in.

I experiment with tools like Tana and AI not because they’re trendy, but because they help reduce friction between thinking and doing.

Used well, they create clarity. Used poorly, they add noise. I spend a lot of time figuring out the difference.


I don’t believe in rigid processes or one-size-fits-all solutions.

Every project has its own character, constraints, and pace. My job is to listen carefully, ask the right questions, and help shape an approach that fits the work, not force the work to fit a tool.

AI is part of that conversation now. Sometimes it accelerates things. Sometimes it gets in the way. I’m interested in where it genuinely helps creative work move forward, and where it should step aside.


I tend to work best with:
  • Founders and small teams who value clarity over noise

  • Creatives who want structure without losing flexibility

  • People who are building something real and want it to last

Whether that’s a brand, a website, a system, or a mix of all three, I’m there to help shape it thoughtfully.


My role is part designer, part translator, part thinking partner.

I help turn fuzzy ideas into clear directions, complex information into usable structures, and scattered inputs into something you can actually move forward with.

Sometimes that looks like brand identity and web design.
Sometimes it’s creative direction or custom builds.
Sometimes it’s creating tools, templates, or systems that help ideas scale without breaking.

If you’re looking for a design partner who thinks beyond deliverables and cares about how things are actually used, we’ll probably get along.


Bring your ideas, your goals, even the half-formed ones. We’ll figure out what matters and what doesn’t, then go from there.

4 phases of design proejcts

The steps I typically follow when collaborating on projects with clients.

Phase
01

Discovery

We start with talking. I need to listen and understand what you're actually trying to achieve, who you're trying to reach, and what's getting in your way right now. This isn't a templated questionnaire. It's a conversation about your vision, your market, and what success looks like. By the end of this phase, we have a clear brief, aligned goals, and a realistic timeline for what we're building together.

Phase
02

Design

This is where I translate strategy into visuals. I'll present high-fidelity concepts—not sketches, not wireframes—actual design directions that show you where we're headed. You'll see typography, color, layout, and tone. We iterate here until it feels right. No moving forward until you're confident in the direction. Once approved, I build out the full system.

Phase
03

Development

If the project needs it, this is where design becomes functional. The goal isn't just "make it work." It's "make it work in a way that doesn't require you to babysit it forever." I'll train your team on how to update things themselves. You shouldn't need a designer every time you want to change a headline.

Phase
04

Delivery

The work goes live. But I don't disappear. I'll stick around for a few weeks to handle any bugs, make small adjustments, and answer questions as your team starts using what we built. You'll get all the files, assets, and documentation you need to keep things running smoothly. qThen we wrap. Clean handoff. No awkward "are we still working together?" ambiguity.

Phase
01

Discovery

We start with talking. I need to listen and understand what you're actually trying to achieve, who you're trying to reach, and what's getting in your way right now. This isn't a templated questionnaire. It's a conversation about your vision, your market, and what success looks like. By the end of this phase, we have a clear brief, aligned goals, and a realistic timeline for what we're building together.

Phase
02

Design

This is where I translate strategy into visuals. I'll present high-fidelity concepts—not sketches, not wireframes—actual design directions that show you where we're headed. You'll see typography, color, layout, and tone. We iterate here until it feels right. No moving forward until you're confident in the direction. Once approved, I build out the full system.

Phase
03

Development

If the project needs it, this is where design becomes functional. The goal isn't just "make it work." It's "make it work in a way that doesn't require you to babysit it forever." I'll train your team on how to update things themselves. You shouldn't need a designer every time you want to change a headline.

Phase
04

Delivery

The work goes live. But I don't disappear. I'll stick around for a few weeks to handle any bugs, make small adjustments, and answer questions as your team starts using what we built. You'll get all the files, assets, and documentation you need to keep things running smoothly. qThen we wrap. Clean handoff. No awkward "are we still working together?" ambiguity.

Phase
01

Discovery

We start with talking. I need to listen and understand what you're actually trying to achieve, who you're trying to reach, and what's getting in your way right now. This isn't a templated questionnaire. It's a conversation about your vision, your market, and what success looks like. By the end of this phase, we have a clear brief, aligned goals, and a realistic timeline for what we're building together.

Phase
02

Design

This is where I translate strategy into visuals. I'll present high-fidelity concepts—not sketches, not wireframes—actual design directions that show you where we're headed. You'll see typography, color, layout, and tone. We iterate here until it feels right. No moving forward until you're confident in the direction. Once approved, I build out the full system.

Phase
03

Development

If the project needs it, this is where design becomes functional. The goal isn't just "make it work." It's "make it work in a way that doesn't require you to babysit it forever." I'll train your team on how to update things themselves. You shouldn't need a designer every time you want to change a headline.

Phase
04

Delivery

The work goes live. But I don't disappear. I'll stick around for a few weeks to handle any bugs, make small adjustments, and answer questions as your team starts using what we built. You'll get all the files, assets, and documentation you need to keep things running smoothly. qThen we wrap. Clean handoff. No awkward "are we still working together?" ambiguity.

Phase
01

Discovery

We start with talking. I need to listen and understand what you're actually trying to achieve, who you're trying to reach, and what's getting in your way right now. This isn't a templated questionnaire. It's a conversation about your vision, your market, and what success looks like. By the end of this phase, we have a clear brief, aligned goals, and a realistic timeline for what we're building together.

Phase
02

Design

This is where I translate strategy into visuals. I'll present high-fidelity concepts—not sketches, not wireframes—actual design directions that show you where we're headed. You'll see typography, color, layout, and tone. We iterate here until it feels right. No moving forward until you're confident in the direction. Once approved, I build out the full system.

Phase
03

Development

If the project needs it, this is where design becomes functional. The goal isn't just "make it work." It's "make it work in a way that doesn't require you to babysit it forever." I'll train your team on how to update things themselves. You shouldn't need a designer every time you want to change a headline.

Phase
04

Delivery

The work goes live. But I don't disappear. I'll stick around for a few weeks to handle any bugs, make small adjustments, and answer questions as your team starts using what we built. You'll get all the files, assets, and documentation you need to keep things running smoothly. qThen we wrap. Clean handoff. No awkward "are we still working together?" ambiguity.

work experience

I help founders solve a problem most don't realize they have: their brand looks good but their internal systems are chaos. Or their operations are tight but their brand looks like it was hobbled together in a word document.

I do both. Brand identity, web design, visual market strategy.

Most designers can make things pretty. Most productivity people can't design. I do both, which means you don't need three different consultants.

Dec 2022 - Present

Simon Creates

Founder, Art Director

Digital Products & Services

Dec 2022 - Present

Simon Creates

Founder, Art Director

Digital Products & Services

Dec 2022 - Present

Simon Creates

Founder, Art Director

Digital Products & Services

Dec 2022 - Present

Simon Creates

Founder, Art Director

Digital Products & Services

Oct 2021 - Dec 2022

PayEm

Marketing Designer

FinTech in Israel

Oct 2021 - Dec 2022

PayEm

Marketing Designer

FinTech in Israel

Oct 2021 - Dec 2022

PayEm

Marketing Designer

FinTech in Israel

Oct 2021 - Dec 2022

PayEm

Marketing Designer

FinTech in Israel

Dec 2017 - Jul 2021

BD Network

Creative Artworker

Marketing agency in London

Dec 2017 - Jul 2021

BD Network

Creative Artworker

Marketing agency in London

Dec 2017 - Jul 2021

BD Network

Creative Artworker

Marketing agency in London

Dec 2017 - Jul 2021

BD Network

Creative Artworker

Marketing agency in London

Sep 2016 - Sept 2017

The Big Kick (TBK)

Freelance Designer / Artworker

Artworker, Designer, Brand Guardian for Southeastern Grocers, USA.

Sep 2016 - Sept 2017

The Big Kick (TBK)

Freelance Designer / Artworker

Artworker, Designer, Brand Guardian for Southeastern Grocers, USA.

Sep 2016 - Sept 2017

The Big Kick (TBK)

Freelance Designer / Artworker

Artworker, Designer, Brand Guardian for Southeastern Grocers, USA.

Sep 2016 - Sept 2017

The Big Kick (TBK)

Freelance Designer / Artworker

Artworker, Designer, Brand Guardian for Southeastern Grocers, USA.

May 2015 - Jun 2016

Adecco

Contracted to Google's London Offices to assist with design team in a pitch response department.

May 2015 - Jun 2016

Adecco

Contracted to Google's London Offices to assist with design team in a pitch response department.

May 2015 - Jun 2016

Adecco

Contracted to Google's London Offices to assist with design team in a pitch response department.

May 2015 - Jun 2016

Adecco

Contracted to Google's London Offices to assist with design team in a pitch response department.

Brands i've worked with

I’ve worked with some great companies over the years. Here's a selected few.